Although the Swiss folk hero William Tell is most known for shooting an apple off his son’s head, the legendary marksman was capable of much more. Legend has it that Tell committed tyrannicide by killing a Hapsburg Landvogt named Albrecht Gessler, which sparked a rebellion and laid the groundwork for the Swiss Confederation. William Tell was also an accomplished archer, which is why he is featured in a video slot from iSoftBet called William Tell & the Wild Arrows. Sharpen a few of arrows and have a look.
Switzerland is, without a doubt, a region of breathtaking scenery. Everything is picturesque, from the bell-wearing cows to the rolling hills and rocky mountains and water features and small villages. The vista is rather inspirational for William Tell & the Wild Arrows thanks to iSoftBet bringing in some of these elements, albeit it doesn’t quite shatter the sublimity meter. Perhaps it was the disappointment felt upon realizing that we were about to play yet another generic Hold&Win slot machine with generic rewards clearly marked above the reels.
If betting more seems like fun, would-be William Tells may do so on any gadget with a wager of 25 percent to £/€25 each spin. Theoretical return to player (RTP) is 96% while playing the game ordinarily, and 96.4% after purchasing the bonus game for 60x the stake. William Tell is a medium-to-high volatility slot machine featuring a five-reel, three-row playing field and twenty-five win lines.
The highest paying symbol is William, followed by what might be Gessler, a female character, and a soldier for the premiums, two scenes from nature, and a crossbow for the mids, and finally the Ace through the Jack for the low pays. Royal flushes pay 1.2 to 1.4 times the wager, jacks or better pay 2.4 to 4 times the wager, and aces and eights pay 6 to 16 times the wager for a five-of-a-kind victory. Wilds can be used in place of other normal symbols to help finish off winning paylines.
Slot Characteristics: William Tell and the Wild Arrows
William Tell & the Wild Arrows revolves mostly on a Hold&Win round, with a handful of randomized modifiers added in for good measure.
The Wild Arrow of William
William’s Wild Arrow can occur at the conclusion of any regular spin. Up to five symbols can be made wild when this modification is used.
Curiosity about Gessler’s avarice
Gessler’s Greed is a random feature that can happen before any spin in the main game. After that happens, only high-paying symbols remain on the reels, making the J, Q, K, and A unavailable.
Hold and Win Function
The Respin symbol is the last significant symbol. William Tell & the Wild Arrows’ Hold & Win feature is activated when 5 of them are successfully shot down. The bonus round begins with the triggering symbols already in position, locked in, and displaying a multiplier for the player’s wager. Once the 3 respin round begins, any further Respin symbols that appear during it will be frozen in place and the respin count will be reset to 3. Any of the following multipliers can be applied to respin symbols: 1, 2, 3, 4, 5, 6, 8, 10, 15, 20, 50, and 100.
If an empty grid spot is struck by an arrow during the bonus, it will be cut in half. The term “Split Zone” describes the situation when many Respin symbols can appear in a single empty space. If the arrow strikes a Respin sign, it will be cut into four copies, each of which will have the same value as the original. Respin symbols count as a win, reset the spin counter to 3, however splitting an empty space does not. Special Prize Respin symbols can also appear, and they award multipliers of 20x, 50x, or 100x for the Minor, Major, and Grand prizes, respectively.
William Tell and the Arrows of Fortune: A Slots Review
In a very literal sense, this is iSoftBet’s daily fare. You get the impression that the company could have produced William Tell & the Wild Arrows with one hand tied behind its back, such is its depth of expertise in developing games like this. The gameplay is so similar to other games that some people thought it was a copy. Perhaps greater incentive would have been generated to confirm whether or not William Tell & the Wild Arrows existed if the game had been more engaging.
The Split Zone, a dividing feature activated when arrows strike the grid during the Hold&Win phase, is another plus. There’s a sense of novelty here. While Split Zone is reminiscent of xSplit and Megaclusters, it is not nearly as complex or widely interesting as those two mechanisms. When an arrow strikes a blank area, it splits into four mini-blank spaces, and when it encounters a Respin sign, it splits into four mini-Respin symbols. Without a doubt, incorporating it into a game that isn’t exactly bursting with creativity or a lot of very thrilling parts gives a touch of freshness.
It’s refreshing to see a company try something different for a change, especially because Robin Hood is probably the first figure who comes to mind when you think of heroes that shoot arrows in slots. It’s a shame iSoftBet didn’t decide to experiment more with the gameplay as well. If they had, William Tell & the Wild Arrows could have seemed like a more novel production—not as shocking as the marksman dropping an apple on his son’s head, but nevertheless different. As it is, William Tell & the Wild Arrows is an entertaining enough game to play for a little while, but it’s not the kind of Hold&Win release that puts a strain on iSoftBet’s creative chops.